A long time ago a reader sent me a build script and asked for my thoughts on it. This is my response. In this entry I have marked up his build script with my comments inside of tags like:
<!-- ****************************************
My comments inside of these
********************************************* -->
I thought that you guys might be interested in this too. Here it is.
< Project DefaultTargets = " Build " xmlns = " http://schemas.microsoft.com/developer/msbuild/2003 " >
<!-- ****************************************
You can pull these out into a seperate file, i.e., CompanyName.BuildTasks.tasks
********************************************* -->
< UsingTask TaskName = " BuildTasks.MoveUpBuildNumber " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.ReplaceInFile " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.CheckInIntoVSS " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.CheckOutFromVSS " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.UndoCheckOutFromVSS " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.GetLatestFromVSS " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.LabelInVSS " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
< UsingTask TaskName = " BuildTasks.ShowMessageBox " AssemblyFile = " BuildTasks\bin\Debug\BuildTasks.dll " />
<!-- ****************************************
In order to create more extensible MSBuild files you should place conditions on Properties.
For example:
<PropertyGroup Condition="'$(VSSDatabasePath)'==''">
<VSSDatabasePath>\\rataserv\vss\srcsafe.ini</VSSDatabasePath>
</PropertyGroup>
When you do this users can create another file, i.e., MyCustomBuild.proj which imports your
file and just overrides a few values.
********************************************* -->
< PropertyGroup >
< VSSDatabasePath > \\some\path\here\srcsafe.ini </ VSSDatabasePath >
</ PropertyGroup >
<!-- ======================================================================================== -->
<!-- ****************************************
Also for extensibility your DependsOnTargets should always be pulled from a property
which pre-prendes its values to the property itself. So that is:
<PropertyGroup>
<BuildDependsOn>
PrebuildAndRun;
CheckInDeliverables;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
In this manner external files can extend the behavior of the Build target. Without this it is going
to be difficult for people to effectively customize the build process.
********************************************* -->
< Target Name = " Build " DependsOnTargets = " PrebuildAndRun;CheckInDeliverables " >
</ Target >
<!-- ****************************************
Be careful with names. I would recommend using a naming convention that will ensure
that your Targets/Properties/Items do not collide with each other.
For example if I create re-usable .targets files and many of them have a "Build" target
then I cannot user more than 1 at a time via an <Import ..>. Which is how I like for
reusable .targets files to be used. For example using a prefix such as in my case SedoConfig or SedoDB.
Do I need to expand on this?
**************************************** -->
<!-- ****************************************
All "Important" targets should have Before and After targets which are on
the DependsOnTargets property. So that would be:
<PropertyGroup>
<BuildDependsOn>
BeforeBuild;
PrebuildAndRun;
CheckInDeliverables;
AfterBuild;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
<Target Name="Build" DependsOnTargets ="$(BuildDependsOn)"/>
<Target Name="BeforeBuild"/>
<Target Name="AfterBuild"/>
**************************************** -->
<!-- ****************************************
All the files that you need to checkout can be placed inside of an item and then
you can batch the usage of the BuildTasks.CheckOutFromVSS task. The item would
have to have custom metadata of DatabasePath, FilePathInVss and WorkingDirectory.
So that would be:
<ItemGroup>
<FilesToCheckOut Include="BuildNumberLP.txt">
<DatabasePath>$(VSSDatabasePath)</DatabasePath>
<FilePathInVSS>$/Source/src/LP/BuildNumberLP.txt</FilePathInVSS>
<WorkingDirectory>LP</WorkingDirectory>
</FilesToCheckOut>
<FilesToCheckOut Include="DatabasePackages.sql">
<DatabasePath>$(VSSDatabasePath)</DatabasePath>
<FilePathInVSS>$/Source/src/LP/DatabaseScripts/DatabasePackages.sql</FilePathInVSS>
<WorkingDirectory>LP/DatabaseScripts</WorkingDirectory>
</FilesToCheckOut>
</ItemGroup>
<Target Name="PrebuildAndRun">
<BuildTasks.CheckOutFromVSS
DatabasePath="%(FilesToCheckOut.DatabasePath)"
FilePathInVSS="%(FilesToCheckOut.FilePathInVSS)"
WorkingDirectory="%(FilesToCheckOut.WorkingDirectory)"
/>
</Target>
**************************************** -->
<!-- ****************************************
The value for DatabasePath probably could just be taken from $(VSSDatabasePath)
still. It depends on if you might pull files from more than one repository.
**************************************** -->
< Target Name = " PrebuildAndRun " >
< Message Text = " building $(MSBuildProjectFile) " Importance = " high " />
< Message Text = " ------ PATCHING FILES WITH BUILD NUMBER " Importance = " high " />
<!-- check out file that stores the version incremented on each release build -->
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/BuildNumberLP.txt "
WorkingDirectory = " LP "
/>
<!-- check out source files we gonna patch -->
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/DatabaseScripts/DatabasePackages.sql "
WorkingDirectory = " LP/DatabaseScripts "
/>
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/AssemblyInfo.cs "
WorkingDirectory = " LP "
/>
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/Properties/AssemblyInfo.cs "
WorkingDirectory = " LPinstaller/Properties "
/>
<!-- check out deliverables -->
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/Release/LPSetup.msi "
WorkingDirectory = " LPSetup/Release "
/>
< BuildTasks.CheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/Release/setup.exe "
WorkingDirectory = " LPSetup/Release "
/>
<!-- ****************************************
The value passed to file could be taken from a property
so that it can be overridden by another user.
**************************************** -->
<!-- PATCH! -->
< BuildTasks.MoveUpBuildNumber
File = " LP/BuildNumberLP.txt " >
< Output TaskParameter = " BuildNumber " PropertyName = " BuildNumber " />
</ BuildTasks.MoveUpBuildNumber >
<!-- <Message Text="Build number for the new build will be:$(BuildNumber)" Importance="high" /> -->
< BuildTasks.ReplaceInFile
SearchString = " PACKAGE_REVISION "
ReplaceString = " $(BuildNumber) "
FileName = " LP/DatabaseScripts/DatabasePackages.sql "
/>
< BuildTasks.ReplaceInFile
SearchString = " 27857 "
ReplaceString = " $(BuildNumber) "
FileName = " LP/AssemblyInfo.cs "
/>
< BuildTasks.ReplaceInFile
SearchString = " 27857 "
ReplaceString = " $(BuildNumber) "
FileName = " LPinstaller/Properties/AssemblyInfo.cs "
/>
< Message Text = " ------ PATCHING FILES WITH BUILD NUMBER... DONE " Importance = " high " />
<!-- ****************************************
To get to devenv you could also use:
$(VS80COMNTOOLS)..\IDE\devenv.com</Devenv>
**************************************** -->
<!-- ====================================== -->
<!-- now build the entire solution including the setup packaging in release mode -->
<!-- <MSBuild Projects="LP/LP.SLN" Properties="Configuration=Release"/> -->
< Exec Command = " " C:\Program Files\Microsoft Visual Studio 8\Common7\IDE/devenv.com " " .\LP\LP.SLN
" /build " Release " /project ..\LPSetup\LPSetup.vdproj /projectconfig " Release " " />
<!-- ====================================== -->
< OnError ExecuteTargets = " RecoverFromError " />
</ Target >
<!-- ======================================================================================== -->
< Target Name = " CheckInDeliverables " >
<!-- ****************************************
You could use the same item as you used in the BuildTasks.CheckOutFromVSS
step here.
**************************************** -->
< Message Text = " ------ CHECKING IN CHANGED FILES " Importance = " high " />
<!-- check the file with new version back into VSS -->
< BuildTasks.CheckInIntoVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/LP/BuildNumberLP.txt "
WorkingDirectory = " LP "
/>
<!-- ****************************************
Since you are performing two different actions CheckIn and UndoCheckout
you would need another piece of metadata on the item lets say, i.e. CheckInAfterEdit,
then on your CheckInIntoVSS task usage you would place the condition
Condition="'%(FilesToCheckOut.CheckInAfterEdit)'=='true'"
that way you would create a batch of files to check in and pass it to the task.
On your UndoCheckOut you would jus inver the == to !=.
**************************************** -->
<!-- revese the assemblies and script files to the "search marker" that
gets updated on patching by the build version -->
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/DatabaseScripts/DatabasePackages.sql "
WorkingDirectory = " LP/DatabaseScripts "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/LP/AssemblyInfo.cs "
WorkingDirectory = " LP "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/LPinstaller/Properties/AssemblyInfo.cs "
WorkingDirectory = " LPinstaller/Properties "
/>
<!-- checkin deliverables we just built -->
< BuildTasks.CheckInIntoVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/Release/LPSetup.msi "
WorkingDirectory = " LPSetup/Release "
/>
< BuildTasks.CheckInIntoVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $/Some/Path/Here/Release/setup.exe "
WorkingDirectory = " LPSetup/Release "
/>
<!-- Label as the new version -->
< BuildTasks.LabelInVSS
DatabasePath = " $(VSSDatabasePath) "
FilePathInVSS = " $ "
Label = " Revision $(BuildNumber) "
/>
< Message Text = " ------ CHECKING IN CHANGED FILES... DONE " Importance = " high " />
< OnError ExecuteTargets = " ErrorOnCheckIn " />
</ Target >
<!-- ======================================================================================== -->
< Target Name = " RecoverFromError " >
< Message Text = " An error has occurred, reversing checkouts " />
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/LP/AssemblyInfo.cs "
WorkingDirectory = " LP "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/LP/BuildNumberLP.txt "
WorkingDirectory = " LP "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/DatabaseScripts/DatabasePackages.sql "
WorkingDirectory = " LP/DatabaseScripts "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/LPinstaller/Properties/AssemblyInfo.cs "
WorkingDirectory = " LPinstaller/Properties "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/Release/LPSetup.msi "
WorkingDirectory = " LPSetup/Release "
/>
< BuildTasks.UndoCheckOutFromVSS
DatabasePath = " $(VSSDatabasePath) " IgnoreError = " true "
FilePathInVSS = " $/Some/Path/Here/Release/setup.exe "
WorkingDirectory = " LPSetup/Release "
/>
</ Target >
<!-- ======================================================================================== -->
< Target Name = " ErrorOnCheckIn " >
<!-- ****************************************
Does this actually show a message box? If so you should place a condition on this task
usage here to make sure that this can be disabled so that the builds can be automated.
**************************************** -->
< BuildTasks.ShowMessageBox Message =
" Build process failed to check in the files for the new build or reverse checkouts.
Make sure that all files are checked in and retry the build. " />
</ Target >
</ Project >
Sayed Ibrahim Hashimi
msbuild |
review
Wednesday, June 3, 2009 4:25:21 AM (GMT Daylight Time, UTC+01:00)

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